Sunday, October 11, 2009

Khartoum Fort


My Khartoum Fort with my Egyptian counter soldiers manning the walls. Could easily use for miniatures too but the counters are easier for now, especially set up and clean up. The fort is obviously not on the hex map I posted awhile back since I just finished it. Little fort Omdurman is in the background and a couple of the steamers are on the left toward the back. The Egyptian reserves are in the center of the fort. I have the leader counters finished but forgot to put them in the picture.

Friday, October 9, 2009

More Khartoum





Here are some more Khartoum game pieces and a revised map. I print out the boats at 1" x 2". The British and Egyptians are potential reinforcements, 2 groups, some on some steamers and the camel troops and mg by land. The Dervish are some camel troops I added. I expanded the map some to include Fort Omdurman and give a little more strategy and options for the game. The Dervish army will now likely try to capture Fort Omdurman first so it can bring some artillery (likely the Krupps) to bear to keep back the steamers and bring up their ships to land in the rear of Khartoum!

Monday, September 28, 2009




Here are some leader counters for the Battle of Khartoum game. Next up, the steamers and possible British reinforcements. Then to finish my Peking map and counters, then back to 10mm or whatever strikes my fancy. Being fickle permeates this hobby.

Tuesday, September 22, 2009



The Hereros. Print 3 of the troop sheets out. The Herero troops are more diversified having less rifle armed troops and many not up to speed with captured rifles.




Here are the Germans. The leader counters look big compared to the troop counters because blogger sized the entire box the same. I print these out 2.5 x 1.25 inches for the leader counters and 3.75 x 2.50 inches for the troop counters and glue them to wooden pieces painted the same color. You can use a vector graphic program and size them any way you want. There is a stray Herero Livestock piece on the two German counters to use up the dead space and avoid a fourth Herero sheet. I will post the Hereros next. The game uses 3 of the Herero troop sheets.

THE HERERO WAR (Battle of Waterberg) 1904

I got distracted for awhile to finish up my battle of Waterberg game for the Herero War of 1904 in Southwest Africa. Southwest Africa was a colony of Germany at the time. The Herero tribe revolted and made a last stand at Waterberg. Many escaped into the Kalahari desert despite the German attempt at envelopment but many died from thirst and starvation in the desert. The greenish hex borders are the thorn bush defenses the Hereros used which the Germans compared to barbed wire. I will post the counters and eventually some rules. However, the counter number is #die for close combat/number of die for ranged combat with range in hexes in parentheticals/movement points.

Friday, September 18, 2009


Above are some examples of the front of the counters. The numbering system is still up in the air. I originally envisioned a modified "Ancients" game with the back side being the disrupted side. I am starting to lean toward a more stream lined system that would not have a disrupted side with combat results being a simple kill, retreat or no effect; range differences for muskets, rifles and different types of artillery; but have not really given it a tremendous amount of thought.